A Toronto-based Narrative designer with a passion for finding characters voices and making worlds seem alive.

Narrative Projects

WayStone

The story of a young golem named Colm and his only friend, an animate floating stone that always returns to him. They explore the world aimlessly, discovering its history.

A game project where the goal was to develop a simple setting that inspired both love of a character and curiosity for setting.

The Rat Man

A story of a man who is forced into a situation where he must explore and document the beauty of our universe or else it will all be destroyed.

A narrative experiment involving taking images of our world and formulating a basic lore of a planet around each one.

Alken Isle

A TTRPG setting that takes place on the back of an enormous sea creature. It is split up into several biomes, each with cultures and politics between them.

An adventure into the tabletop genre, the setting was created with TTRPG games that allow both generic fantasy storylines and in-depth political drama.

CATALYST MHCP

A sci-fi setting in which the CATALYST Meta Human Containment Protocol locks away any super-powered individual across all versions of Earth.

This was an experiment in character interaction and structured dialogue, complete with some voice actor recording. Built for use in a video game.

Small Projects

Toronto Liminal Spaces Study

Short Stories

A collection of my short stories.

Professional Writing Samples

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Contact Me

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